Diablo 3 Little Rogue Farming
Best Diablo 3 Monk Builds for Season 11. Illusory Boots, and dual wields the Slanderer and Little Rogue. The two Lashing Tail Kick monk builds in this guide and it is tied with its counterpart for 10 in D-tier on Rhykker's Diablo 3 tier list. Most players who use this build use it for soloing. It's a solid pushing build, so if you're. Diablo 3 Legendary Drop Rate Tables: Updated to Patch 2.1 September 23, 2014 September 10, 2014 by Flux Back in May we posted full drop odds for all legendary and set items in Reaper of Souls, and the info dump was one of our most viewed articles ever.
Dengan fitur-fitur yang memudahkan dalam bermain gitar. Soal tentang musik gitar saja di. Di rujuk dari penggunaan nama Exist, mereka bermaksud agar nama mereka selalu ada dangampang teringat di hati para penggemarnya.Aplikasi Lirik dan Kunci Gitar Lagu-lagu Exist hadir untuk memenuhi kebutuhan para penggemar lagu-lagu malaysia serta pemain gitar mulai dari level pemula hingga level senior.
Back in May we posted full drop odds for all legendary and set items in Reaper of Souls, and the info dump was one of our most viewed articles ever. The info we posted then was sent to us by a Korean site that had datamined it, and we were the first to offer it in English.
Today that site (Ilbe.com) has posted all the new/updated legendary drop odds for Patch 2.1, and the figures include normal and seasonal legendary odds. You can see all the info online via a Google Docs spreadsheet. Click here to read the Diablo 3 Legendary Drop Tables: Updated to Patch 2.1
The way the info is arranged is by item type and alphabetical, so it’s easy to find the item(s) you’re curious about. The tabs on top of the spreadsheet sort the items by different game modes.
(They are also split into HC and non-HC, though the only difference I see is Ancestor’s Grace, which only drops for HC.)
Reading the Drop Odds
For instance, some item types are very simple. There are 9 one-handed legendary mighty weapons, but 4 are crafted. The 5 that drop (3 legendary and 2 set) all have COMMON, so it’s just 1/5 or 20% chance to drop for each. (If the game decides to roll a legendary one-handed mighty weapon with smart drop, for a Barbarian. Other classes are all 0% chance for a mighty weapon via smart drop, though they might get them via a random non-smart drop.)
For a bit more complicated, here are the Seasonal Torment odds for the Monk legendary/set Spirit Stones that can drop. They are mostly Common, with 4 Uncommon and 1 Rare, and the total odds add up to 100%
Legendary Spirit Stones drop odds:
Again, these are just the % chance each of the items will drop, *if* the game decides to Smart drop a legendary spirit stone for a Monk. This says nothing about how likely a Monk is to get a legendary spirit stone vs a regular type of helm, or any other item type. (Those drop tables exist, but they’ve never been datamined or released to the public.)
Class Differences
When there are differences between the classes in odds, those are due to differences in how many items of that type exist for each class. (Not Blizzard showing favoritism or discrimination for the classes.) For instance, here are the odds for each class to roll a Blackthorne’s Surcoat if the game decides to drop a legendary chest armor:
The odds vary since the WD and Wiz have 1 more available piece of legendary chest armor than the Monk, so their odds for each one are slightly lower. The Barb, DH, and Monk have 1 fewer possible chest armor than the Monk, so their odds for Blackthorn’s are slightly higher.
There are also many items that only (smart) drop for Barb + Crus or Wiz + WD, or for a single class. All of the item sets that can only be equipped by one class will only smart drop for that class, but plenty of legendary items only smart drop for one class, even if they can be used by others. The amulet Moonlight Ward only drops for Wizards, for instance, though it is not a class-restricted item. The amulet Holy Beacon only smart drops for Monks, though it can be equipped by others.
None of the most-wanted class set items are uncommon or rare. They’re all the same drop odds as other legendary items of the same type. There are just a lot of items in most of those slots. Take chest armor; every legendary and chest set armor is common with about a 10% chance to drop, except for Cindercoat which is uncommon and thus drops at 50% the frequency of the others, or about 5%.
Some other notes:
Rare and Ultra-Rare Legendaries
Here are all of the rare and ultra-rare items (1/4 or 1/10 drop rate). There are many changes from the odds we saw back in May, with several items that were rare then no longer so rare today, and some newly-improved items made more rare to compensate.
Armor:
Diablo 3 The Slanderer
Weapons:
Diablo 3 Hidden Weapons And Levels
On the whole there’s surprisingly little oddity to the drop tables. Almost everything is either 1/1, 1/2, 1/4 drop odds, with only a handful of items 1/10th. Diablo 2’s drop tables were VASTLY more complicated since everything was weighted by monster level and tweaked by the highly-idiosyncratic groupings created by the Treasure Class tables. In D3 it seems much more straight forward, though there might be all sorts of weighting we don’t know about, such as tendencies for certain monsters or monster types to drop certain types of items.
Any items you guys think are much too hard to find? Or others that you’re sick of seeing so much of? The drop odds have been tweaked a lot since May, with many more items now common, giving better chances of finding all those 6/6 set item bonuses.
Diablo 3 Legendary Drop Tables: Updated to Patch 2.1.
Related to this articleThanks GMs for letting me get them with perfect rolls on NS, so I could use them for one day before the season. blah!!! I need to stop making sets of gear before the season starts lol. I use up all my luck.
ancient in-geom.. *drools*
I've had like 7 of these, but still zero of little slanderer. lol. RNG-awsomeness.
4 rifts- life isn't fair.
lol got home, ran five rifts, got both.
T10 or gr?
I got the Death's Breath in a Monk loot share. We were running t10 Nephalem rifts. I upgraded rares and got the weapons.
But honestly, are those swords really needed if you just want to do some 70-80?
But honestly, are those swords really needed if you just want to do some 70-80?
second best IMO would be Pig Sticker / Stormshield. But that would be for like 65. You would be better off playing Inna's Generator Monk for 65s. Personally I didn't touch my zdps support Monk until after I completed the full meta set - including Little Rogue/ Slanderer. And then I went up to 85 in my first night.